What it says on the Tin:
A provocative third-person modern military shooter that challenges your morality by planting you right in the middle of horrific situations where choices affecting human life must be made. Single player squad commands include enemy targeting and healing squad members. A multiplayer mode enriches the single player campaign with six game types across 7 maps, community leaderboards and challenges.
You play as Captain Martin Walker sent into Dubai with an elite Delta Force team to hunt for a decorated officer named Colonel Konrad. And yes I hear you whisper Apocalypse now but according to lead writer Walt Williams the storyline was inspired by Joseph Conrad's novella Heart of Darkness.
So is it more blood and guts than the average sitting room can endure or a medium for a cautionary tale on the horrors of war? With 15 critic reviews in so far, Metacritic have awarded the game a passable 78% with praise lavished on the narrative, themes, and provocative take on violence in video games. Reviewers agreed on a competent Ai, but a run of the mill multiplayer, and mixed reaction to the game's visuals.
Quote of the Bunch:
"A brutal, cruel, and impactful trip in the frail psyche of a soldier, that unfortunately falls short in the gameplay department due to lack of real innovation"
A brave step forward for developers who want to help us get more from games than just gunplay
Imaginative take on combat is left parched by a gruelling campaign
A story as strong and daring as those of Bioshock, Shadow of the Colossus and Dead Space 2.
Game mechanics are noticeably dated and bereft of innovation
Great ideas mired beneath the weight of a generic shooter
Gameplay mechanics that rival much more established franchises.
A more adult attempt to reach player's feelings.
Lacks a strong multiplayer experience, without which it can't be a must buy.
A game with guns that doesn't want you to be the hero, it wants you to feel terrible about trying to be one.
Screenshots on IGN